# Rapid Dominance

It is a simple turn-based strategy game written on Phaser 3 + Typescript.

The game is live on Github Pages: https://wenta.github.io/rapid-dominance/

<img width="1340" alt="image" src="https://github.com/wenta/rapid-dominance/assets/5645998/008bf721-c6af-4cf8-99c2-2d04a62e81b3">


## Installation

To clone and run this game, you'll need [Git](https://git-scm.com) and [Node.js](https://nodejs.org/en/download/) (which comes with [npm](http://npmjs.com)) installed on your computer. From your command line:

```bash
# Clone this repository
$ git clone --depth 1 https://github.com/wenta/rapid-dominance.git wenta/rapid-dominance

# Go into the repository
$ cd rapid-dominance

# Install dependencies
$ npm install

# Start the local development server (on port 8080)
$ npm start

# Build the production ready code to the /dist folder
$ npm run build
```

# About the idea

Rapid Dominance is a clone of the game Enemy Flag (https://www.enemyflag.net/) created by Bartłomiej Baron. It has much more functionality and allows, for example, to play over the network. We recommend!


# About graphics

All graphics are downloaded from https://opengameart.org. Author: https://www.kenney.nl/. 

# Join in!

We are happy to receive bug reports, fixes, documentation enhancements, and other improvements.

Please report bugs via the
[github issue tracker](http://github.com/wenta/rapid-dominance/issues).

# Redistributing

Rapid Dominance source code is distributed under the Apache-2.0 license.

**Contributions**

Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you, as defined in the Apache-2.0 license, shall be
licensed as above, without any additional terms or conditions.
